Quick answers only, no justifications needed unless you really want to argue your case. Physical or digital, single player or co-op, story mode or difficulty mode, keyboard and mouse or controller, whatever combination comes to mind, just fire off your picks.
Digital, co-op, story mode, controller, and I will die on all four of those hills
Physical every time, single player mostly, hard mode or nothing, keyboard and mouse without question
Digital for convenience, co-op when the game allows it, normal difficulty because I have a job, controller on console and mouse on PC, no shame in switching
Physical for anything I actually love, single player as a default, story mode because I'm here for the plot not the punishment
Split down the middle depending entirely on my mood that specific week, which is probably not a helpful answer but it's the honest one
Physical, single player, story mode, and difficulty on normal. Apparently my ideal gaming experience is being left alone with a box and a reasonably forgiving autosave. :)
Digital, co-op, and gameplay over story. A great campaign is nice, but getting three friends together and watching everything go spectacularly wrong is hard to beat.
Single player, physical, and story mode for me, but co-op wins when the game is built around it. Some games feel like they were designed for one person, while others become twice as fun once someone else is making terrible decisions beside you. ;D
This or that gets dangerous when you start adding exceptions. Physical or digital? Physical for collectors, digital for convenience. Single player or co-op? Depends whether my friends are online. Story or gameplay? Whichever one is making me say "just one more hour" at 2 a.m. So apparently the real answer is "it depends," the final boss of every rapid-fire question.
Going slightly against the usual split: I prefer digital, single player, and gameplay-focused games, but I have a soft spot for co-op when the mechanics actually encourage teamwork. Give each player a useful role rather than making one person carry the whole group, and suddenly even a fairly simple game can become memorable. That distinction probably matters more to me than the usual genre labels.