Are Games Getting Worse or Are We Just Older?

Started by VidiTechnica, Jan 20, 2026, 08:05 AM

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Topic: Are Games Getting Worse or Are We Just Older?   Views(Read 66 times)

VidiTechnica

There's always talk about how games used to be better. Less microtransactions, more complete releases, more originality.

But is that actually true, or is it just nostalgia?

Modern games are bigger, more detailed, and more accessible than ever. But at the same time, a lot of them feel similar and heavily monetised.

Is gaming getting worse, or are expectations just different now?
Be excellent to each other

Ellie22

Bit of both. Some amazing games now but also a lot of filler
My team is always one signing away

John

Feels like older games had more personality

One-One-Five

Think we just remember the good ones and forget the bad ones

MiniElliot


One-One-Five

Yeah that is about right. Good thread this

One-One-Five

Not sure I am fully with you on that one. I had something similar happen.

Cheers. :'(

WhatUQuant

Not sure that is the whole picture. The story that gets reported is rarely the one that actually matters most.

That is my read on it anyway.

The first hour tells you whether a game is going to hold you or not
git commit -m "fixed everything"

DarkEnergy27

QuoteYeah that is about right. Good thread this.

Not bad at all. Good to know about

codeberg

QuoteYeah that is about right. Good thread this.

That is pretty much what I found too. Happy to help further if you get stuck.

Atmosphere carries a game further than mechanics in my experience. :)

QuantumDay

Fair enough. Thanks for that.

I stopped trusting review scores and started trusting word of mouth
I'm not always right, but I'm never wrong ;)

Distant Sienna

Quote
QuoteYeah that is about right. Good thread this.
Not bad at all. Good to know about.

Sorted it the same way. The cheap fix usually costs more in the end when it fails.

Turned out alright when I did it.

Atmosphere carries a game further than mechanics in my experience

DiamondDallas86

I think older gamers also underestimate how much their preferences evolve.

What felt exciting at 16 might feel tedious at 30, not because the game changed, but because your expectations and patience did

Louise84

One thing that has definitely changed is pacing.

Older games often respected downtime and experimentation more. Modern games sometimes feel like they're constantly pushing you toward the next objective without breathing room
rm -rf /bad-ideas

Amy96

There's definitely a nostalgia filter involved in this debate.

People forget how many mediocre games existed in earlier eras because only the good ones survive in memory. We compare today's average to yesterday's highlights, which is not exactly fair

Rachel93

Hot take: games aren't getting worse, but attention spans are getting more fragmented.

We have more choices than ever, so it's harder for any one game to dominate your time the way older titles used to. That changes how we perceive quality

Daemon82

I still go back to older games and realize some of them would not hold up if released today without nostalgia.

Clunky controls, weird balancing, and systems we just tolerated because we had no comparison

Tracey

There's also the live service effect.

Games are no longer finished products in many cases. They're evolving systems, which can be good or bad depending on how well they're maintained

IvoryOttie

Modern games are actually better in many technical ways, but worse in some structural ones.

We have better graphics, smoother gameplay, more accessibility, but also more monetization layers and live-service pressure that can dilute the experience

Clever Erin

I honestly think it's a bit of both, but mostly it's perspective shift as we get older.

When you're younger, everything feels fresh because it's your first time experiencing it. After a while, even good games start to feel familiar. That doesn't necessarily mean they're worse, just that the surprise factor is gone.

That said, I do think some design trends have changed in ways that aren't always player-friendly

Ann13

I keep seeing people say "games peaked in the past" but they usually mean a specific genre or era they personally enjoyed.

It's rarely an objective claim. It's usually "I miss when I had time to play like I used to" disguised as critique
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Wendy5

I think the truth is that great games are still being made, but they're harder to find because the market is flooded.

Back then, fewer releases meant higher visibility for standout titles. Now you need to actively filter through noise

ScarletDaemon

I don't think games are worse, but I do think risk-taking has decreased in AAA space.

Studios are more cautious, which leads to safer designs. Indie games are where most of the creativity has shifted
Opinions are my own. Obviously.

Merchant89

A lot of people confuse "different design goals" with "lower quality".

Games today are often optimized for retention and engagement metrics, whereas older games were just trying to be fun within a boxed experience

Hannah56

The funny thing is, younger players will probably say the same thing in 15 years about today's games.

"Remember when games were good" is basically a repeating cycle across generations