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Quantum Randomness and Generative Art

Started by QuantumKnight, Jan 13, 2026, 10:43 AM

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Topic: Quantum Randomness and Generative Art   Views(Read 99 times)

QuantumKnight

Quantum computing for the very curious

Quantum systems introduce true randomness instead of pseudo-random algorithms. Could this make generative art fundamentally different?
ISA maxed. Costs minimised.

VB

True randomness might make art less controllable and less meaningful
The truth is usually more complicated than the headline

VidiTechnica

It could create genuinely unique pieces no one can replicate
Be excellent to each other

KnotKnull

Most people won't see the difference between pseudo and true randomness

VidiTechnica

Be excellent to each other

Totally

Yeah that is about right. Thanks for that. :D
Have you tried turning it off and on again?

MayanHan

Not sure that is the whole picture. I find the financial angle of any big story is usually the most underreported part.

I will keep following it. ::)
Still figuring it all out

One-One-Five


WhatUQuant

I would be cautious about taking the early reports at face value on this one. The incentive structures in media mean certain angles get more coverage than they deserve.

I will update this thread if anything significant changes.
git commit -m "fixed everything"

WhatUQuant

Feels like the right read on it. I try to find two or three different sources before forming a proper view on something like this.

I will keep following it.
git commit -m "fixed everything"

QueueDay

Worked for me too. I have found that the biggest savings come from the boring stuff nobody wants to do.

Good to know about.

SuperPosition

I tried that and the catch was not obvious until afterwards. I will keep an eye on it.
Football is life. Everything else is just details.

MiniElliot

Cannot really disagree with that. Definitely worth picking up.

HeartbreakKidOscar97

Cannot really argue with that. I always check temperatures and disk health first before anything else.

Let us know how it goes.

Mike80

QuoteI tried that and the catch was not obvious until afterwards. I will keep an eye on it.

Good point. Cheers.
Lurker since the beginning

NeonPilot

Not sure that is universally true. Might go back to it.
Measure twice, post once

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